Bland älvor & älgar : en komparativ fallstudie om immersiv och interaktiv teknologi vid Västergötlands museum respektive Naturhistoriska riksmuseet
In our thesis we will analyze two different types of immersive and interactive technologies at two Swedish museums: Västergötlands museum and Naturhistoriska riksmuseet. For this paper we conducted field research where we visited the museums and studied two installations: a browser game called Fornbyäventyret as well as a mobile app called Nya djur, which is based on augmented reality. Our primary