Representation of History in Assassin’s Creed
In this essay, I have analysed the video game franchise Assassin’s Creed and looked at it from an intermedial standpoint, where I have also focused on the educational qualities Assassin’s Creed can provide players. By applying Lars Elleström’s theories of intermediality and multimodality I have explained different parts of what builds up certain video games and how they are different from other me