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Socio-technical Design of Computer-Assisted Work: A discussion of the ETHICS and Tavistock approaches

In the paper the major sources of influence on the socio-technical perspective are identified and two socio-technical approaches are compared, namely the Tavistock approach and the ETHICS method developed by Mumford. The Tavistock approach has provided crucial contributions at the work system level, particularly principles for socio-technical design and models for job design (how to design jobs as

Avatar Control and World Interaction in a Non-Visual 3D Gaming Environment

The present paper reports on the implementation and test of an audio haptic gaming environment. This environment was designed with an ears-in-hand interaction technique allowing turning of the ears in combination with an avatar separate from the haptic interaction point. The purpose of this design was to investigate how the additional rotational degrees of freedom influenced the interaction. The r

Without Body

The paper offers an approach to the melancholy of the works by the Norwegian artist Per Inge Bjørlo based on a discussion of the conception of nearness as it is developed by Gottfried Boehm.

Highlights of Fuel Cell Modeling From a Lattice Boltzmann Method Point of View

Relative simplicity of use, no pollutions and high-efficiency are some of the advantages that will make fuel cells one of the best devices for getting electrical energy in the near future. Micro- and mesoscale modeling of fuel cells gives an important perspective about their efficiency and behavior during the energy conversion process. Due to the high cost of carrying out laboratory experiments re